App Prototypes
University of Iowa | Fall 2024 | UI/UX, Art Direction, Figma, Game Prototype
thrifty! focused on the process of creating a captivating mobile game from the ground up, employing research in game genres, target audiences, and a story narrative. All visual elements were illustrated by hand in Procreate, and animated in Figma. It was made for adults who need a mindful break during the day, but the simplistic design allows for players of all ages. I aimed for simple, streamlined design. You can view the full gameplay below.
Ensemble employs design rooted in intuition and optimal user experience. I created this app prototype for type B people who are in need of more organization in their lives. I conducted market research on wardrobe organization apps already in existence and aimed to create something unique. The app walk-through is visible below.
thrifty! Game
Prototype, creative brief, sketches, and gameplay
Ensemble App
Mockups, prototype, app walkthrough, preliminary sketches